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Void damage for void users.
#27
"Spoops" Wrote:I think it'd ruin void magic as a whole and could be worked out better, -1 until then.

Keep in mind Spo, this will also provide a more broad sense in roleplay as a whole considering the concept injuries is being brought back in SL(it was in SL1 whenever you died and was revived along with losing a rather large portion(or percent) of your exp you'd be heavily wounded and suffer that de-buff for a while) which in terms will add more of an actual consequence to fighting a lot, i.e the arena and people who lol summons 10+ void gates and act like nothing happened.
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