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what a guard is.
#1
I don't think people understand what a guard is supposed to be.

The guards are not mini gms, The guards are not a punishement system, The guards are not omnipotent.

Guards are immersion, a realistic fact of life that completes the setting, for civilization to exist a force that keeps law and order must exist.

this is not how they are treated, players whine that the guards are omnipotent ect, guard players whine that players metagame to escape the guard.


How things should be.

1) a npc guard, that exists to re affirm the guards pressence in the world, this force should be present in all civilization but not be beyond the means of a player who ends up against them.

2) a clear understanding of what the player guard are, other players who take the role of guard to facilitate RP with the guard for the enjoyment of the players involved, the player guard also represent the elites of the guard.

3) that the system should be rigged in the way that is fun, not punishing, its more fun if a criminal player has chances to escape or live. Criminals aren't always executed, historically criminals who were strong were forced into the army and served in all prisoner battalions where they fought for their freedom.


I feel this needs to be discussed because every single day arguements start over the guard.
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