09-22-2016, 05:33 PM
I personally think ki needs a bit of a rework
-MAX ki up to 50
-Ki per turn up to 5 from 3 on the passive
-Starting ki per fight= 50% willpower
-Gain ki on dodge and crit ( like fighting games)
-Solar flare cost reduced by 50% or its effect changed to whiting out the opponents entire screen.
-monk offensive scalings being buffed
-Rider effects for offensive monk skills, Kadouka getting light shafts, Settingsun getting burn=50% fire atk, Dragon gale getting lingering damage, ect
-MAX ki up to 50
-Ki per turn up to 5 from 3 on the passive
-Starting ki per fight= 50% willpower
-Gain ki on dodge and crit ( like fighting games)
-Solar flare cost reduced by 50% or its effect changed to whiting out the opponents entire screen.
-monk offensive scalings being buffed
-Rider effects for offensive monk skills, Kadouka getting light shafts, Settingsun getting burn=50% fire atk, Dragon gale getting lingering damage, ect