10-07-2016, 09:29 AM
With an issue I believe may be related to the previous thread I created on Holy Enchant Scaling, Headshot does not appear to be boosting damage by the amount specified. I shot a goblin shaman with a basic attack, then a headshot, with the same weapon.
Shot a goblin:
Then I shot a player in the same fashion.
Shot a player:
I did not include the debug logs because they look, as far as I can tell by looking at them, completely identical for each shot taken at the monster.
Shot a goblin:
Then I shot a player in the same fashion.
Shot a player:
I did not include the debug logs because they look, as far as I can tell by looking at them, completely identical for each shot taken at the monster.