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See You Space Cowboy...
#32
"Neus" Wrote:Which, again, speaks to a bigger problem with Skip and would lead to things that normally 'shouldn't' happen like having GS up for an entire turn, forcing your opponent to risk activating it, and then having them be able to use another GS in the same turn.

I don't follow this example, how is this mechanically possible? But yes, I assure you for the third time I'm not disagreeing that Skip is the issue. I'm saying the suggestion to add a 1 momentum cost to it or put a cooldown on it is not addressing any of the issues the trait has.
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