11-17-2016, 12:00 PM
The entire discussion has been done to death and this topic hasn't added much new to it. I'm aware that the rule isn't perfect but I am also aware that it's entirely necessary and prevents abuse which I am well aware that certain members of the SL2 community will abuse without restraint.
This is possible but I don't know if it's a good solution, because all you do is delay certain abuses by that time period. I could potentially see some way to wipe the 'fingerprints' off a weapon so it can be traded to the originally owner again but it would possibly need to be expensive and/or restricted within a certain time period to keep it from making the restriction trivial. Either costing Asagorians or a decent chunk of Murai or other items; I don't know, and and I don't know if people would be satisfied with that type of solution either.
I don't like it either but it's necessary, as has been proven several times in the past. The game didn't always have this system in effect, so the fact that I had to go and add something I didn't really want to have to do should be telling of how bad the problem got. I would like to have full trust in the player base not to abuse freedoms but I've been burned several times by that desire, and I understand it's not a realistic attitude for me to have.
If someone wants to expand on my proposed alternative then that's the direction we could move but I see no reason to remove the rule entirely and many to keep it in effect.
"Spoops" Wrote:I mean, to solve the whole back and forth thing with items that once belonged to you way way ago in the past, it could be possible to erase the character ID on the equipment item after 2 or 3 months, to allow trading between players to be more consistent and not run into "Alright have I owned this item in the past? Yes? Ok I look like a jackass and have to search for another person who has the exact same item"
This is possible but I don't know if it's a good solution, because all you do is delay certain abuses by that time period. I could potentially see some way to wipe the 'fingerprints' off a weapon so it can be traded to the originally owner again but it would possibly need to be expensive and/or restricted within a certain time period to keep it from making the restriction trivial. Either costing Asagorians or a decent chunk of Murai or other items; I don't know, and and I don't know if people would be satisfied with that type of solution either.
"Exxy" Wrote:Player shops disallow alternate accounts from purchasing twinking-restricted items so I can't see the point being made on that, Esther.
This entire thread concept has been done to death already; personally, I can see somewhat-of-a-reason for Dev having decided on this way back when but I wouldn't say I particularly like it. The more annoying thing, while we're on the topic, is when GROUPS of people look for exploits to get around restrictions for Twinking because they think it's a dumb rule. I think if anything, people are taking advantage of Dev's soft-nosed approach on this.
I don't like it either but it's necessary, as has been proven several times in the past. The game didn't always have this system in effect, so the fact that I had to go and add something I didn't really want to have to do should be telling of how bad the problem got. I would like to have full trust in the player base not to abuse freedoms but I've been burned several times by that desire, and I understand it's not a realistic attitude for me to have.
If someone wants to expand on my proposed alternative then that's the direction we could move but I see no reason to remove the rule entirely and many to keep it in effect.