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Player Agency: In Airides defense.
#45
The difference between your characters execution and Airides is pretty big.

From the get go you played the villain with him Saw, you were prepared to inevitably lose him.

Airide has been Trying to play a different kind of character, a troubled character with issues, who needs help, who needs friends and support to better himself through character growth, notice how none of his recent crimes match the kind of crime he initially caused.

He's been trying to get others to grab his Rp hooks to help spur on his character's growth as a person, if the majority of guards won't grab his hooks and try to help him work to be a better character how can he justify his character magically performing a personality shift to being a miraculous goody two shoes who causes no harm?

Moving to execute him over a pile of small crimes after larger ones (none of them had the intent of his earlier ones) disrespects Airides wishes to see proper character growth and development.


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