12-07-2016, 05:42 PM
I don't exactly see your point, eviter is a defensive skill that doesn't completely shut down a single status effect, Weathered Body from the same class is a damage reduction that is main class only, so is 1v1, bulwark and finally Quick Rise, Every single one of these skills, especially quick rise has a main class requirement and an ADDITIONAL requirement after that to even proc.
Kip up has no requirement and shuts down knockdown almost completely as a status, I'd like it to be powerful but in order for it to be that way you'll have to give up the other very powerful skills, it's just not fair that knockdown's momentum loss is negated vs anyone who happens to also be a martial artist, alongside their other classes.
I'd also rather stay consistent and not have to change the skill at all, I'd prefer just tacking on main class to a skill as powerful as negating momentum loss entirely.
Kip up has no requirement and shuts down knockdown almost completely as a status, I'd like it to be powerful but in order for it to be that way you'll have to give up the other very powerful skills, it's just not fair that knockdown's momentum loss is negated vs anyone who happens to also be a martial artist, alongside their other classes.
I'd also rather stay consistent and not have to change the skill at all, I'd prefer just tacking on main class to a skill as powerful as negating momentum loss entirely.