12-10-2016, 12:27 PM
I'd need to compile a lot more data before I say for sure, and unfortunately, I'm very busy this weekend and don't have enough time to check before I can begin my errands (Laundry room/ stores open as 8 AM, in a half hour, and playing around with multiple scenarios to get as accurate a report as possible on something seemingly inconsistent is just not possible in so short a timeframe; I won't be back until closer to 11 PM tonight, and then I'm busy all day tomorrow.)
I will say that, from my experience, the thing about status icons not being removed seemed far more rampant in 1.68/1.69 than it is in 1.69b. So you may have fixed something related to this along the way. However, I wasn't paying especially close attention until 1.69b because I had known it was borked, which is when I noticed it was not doing the final turn expiry flash until AFTER my turn.
I will say that, from my experience, the thing about status icons not being removed seemed far more rampant in 1.68/1.69 than it is in 1.69b. So you may have fixed something related to this along the way. However, I wasn't paying especially close attention until 1.69b because I had known it was borked, which is when I noticed it was not doing the final turn expiry flash until AFTER my turn.
*loud burp*