Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Rogue/Archer Traps
#5
Sly is so damn right here, I agree with that. What makes something 'strong' is Scaled Weapon Attack, because it is always an addition of 100~140 damage that can be multiplied around by other sources and added to Elemental Attack. When something is so simple and blunt like traps, which have plenty of counterplay, mercy can be removed from the math.

PS: Burn, we already have too many cinders around. And Ice Trap is a terraform already.
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord