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Rogue/Archer Traps
#14
I´d say we test the Duration/effect/trigger buff for a while first, cause some traps are pretty nasty with your combos (Wind trap kicking you out of range again.) So we might not need the huge damage buff. Traps should be more support yourself then your main attack avenue anyway, in my opinion. But they currently suck at that.

Hand trigger might be a little useless then, when they trigger when you are in range in General, but that shouldn´t be an excuse for not making them useful.
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