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The Burn that Keeps Everything Awake
#3
Honestly, I think I'd prefer to have it be a small amount (like 10%) unaffected by the resistance stat instead.

Even as it stands now, my Narcus user will often get smacked for like 200+ (Low defense, high HP, capitalizing on the returning damage) and have the returned damage being like... 30-40 and hurting my momentum, too (Resistance Stat + Fire Resistance.)

10% that bypasses res would still be pretty significant nerf while not making it utterly useless against high res opponents.
*loud burp*
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