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Orkam Drespam
#8
"Neus" Wrote:Sprint basically means Boxer can now use Movement as a Boxer skill, which isn't really a great idea.
It's not a great idea, but just slapping a cooldown on Orkam Drehen alone will make countering Boxers a simple matter of, 'stay on an immediate diagonal from the Boxer'. The class relies a little too much on Orkam Drehen, thanks to Korz not being re-sizable and Geist Schritt forcing the Boxer to move at least three tiles. Something needs to be done to cover the hole that Orkam will leave.

But what about 4M? Then the skill is used once a turn. It might help a bit, but it won't stop people from spamming the hell out of the skill in the long run.

But what about less pull? Orkam will still be spammed, which will still pull everyone well away from any of the Boxer's teammates. The issue here is how Orkam Drehen can be spammed, not the pulling power.

But what about PvE? If the cooldown would apply only to PvP, that'd be fine. But for the time being, Orkam spam is a little too much to simply overlook in PvP.


"Snake" Wrote:But, we do have PvE here, so can we have the cooldown to work in a special way? The higher the Schwarz Sturm, the longer the cooldown. So it can encourage the Boxer to use Orkam Drehen in a crucial moment where his Schwarz Sturm will make the usage of the skill count.

5 Schwarz Sturm = Orkam Drehen in 1 round cooldown.
6 Schwarz Sturm = Orkam Drehen in 2 round cooldown.
7 Schwarz Sturm = Orkam Drehen in 3 round cooldown.
8 Schwarz Sturm = Orkam Drehen in 4 round cooldown.
I would not put Orkam above a 3 Round Cooldown, but slapping one down after a certain Sturm LV has been breached would be possible. That still raises the question about the dreaded diagonal, however.[/quote]
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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