01-12-2017, 04:25 AM
once again, I don't think we need more godly enchants.
making them godly just puts them behind a grind gate/paygate
making them Drop only enchants makes them rarer, and at the same time more obtainable/fun.
I don't think enchantments should have heavy downsides, thats what curses are for. (especially decreased durability to that extent, that would make pve so bad)
decreased effectiveness should be added in later if after testing it seems too bad.
If anything having mystical change the weapons scaling to 1/2 original scalings and 25% element and 25% willpower.
making them godly just puts them behind a grind gate/paygate
making them Drop only enchants makes them rarer, and at the same time more obtainable/fun.
I don't think enchantments should have heavy downsides, thats what curses are for. (especially decreased durability to that extent, that would make pve so bad)
decreased effectiveness should be added in later if after testing it seems too bad.
If anything having mystical change the weapons scaling to 1/2 original scalings and 25% element and 25% willpower.