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Roleplay Content Suggestions
#1
Due to a recent topic in general discussions which some players felt like there wasn't enough content outside of combat which could inspire roleplay. I felt like I should make a topic specifically for that where you can contribute your opinion of what would be added.

I'll start with a few from the top of my head that are by no means fleshed out.

1) Expanded Overworld
Now, by itself this isn't much, however; by stretching out the overworld there's more room for other things other than just dungeons. See: 2)

2) Player Controlled Villages/Cities
With the expansion of the overworld, this could actually come into play. Dungeons cannot spawn a tile away from the city/village. (Including Diagonals) Similar to a house but expanded a bit. Come's with a shop for the owner of said city to buy interiors, personal mage's guild and etc. Can have it's own set of rules/laws.
(Yes there could be problems with player owned cities in the empire or anywhere.)

3) 'Guilds'
Not necessarily needed in an RP or Gameplay aspect other than for organization. Knowing who's what rank or who's what in your organization.

4) Dice/Coins
http://neus-projects.net/viewtopic.php?f=8&t=419


Note: These ideas aren't fleshed out at all.
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