01-18-2017, 12:50 PM
And the way I see it my suggestion does just that
You prepare to strike, then use a non damaging, non offensive skill to taunt your opponent, they strike, you counter.
Instead of waiting for the window that will never come, you create a window yourself.
The reason I feel this needs to be an option is that no opponent (other than a dumb npc) will ever attack you directly from the front after you've used sheath sword infront of their face, they will either Skip turn negating your possible quick draw, OR walk behind you through any of the multiple 1-3m movement options completely negating the quick draw mechanic.
this forces people to deal with the quick draw mechanic in a new way.
Heck I could see using sheath sword as a one use hit buff even. Thematically in anime/games/movies the katana wielding combatant will sheath their sword before going in for a precision strike.
You prepare to strike, then use a non damaging, non offensive skill to taunt your opponent, they strike, you counter.
Instead of waiting for the window that will never come, you create a window yourself.
The reason I feel this needs to be an option is that no opponent (other than a dumb npc) will ever attack you directly from the front after you've used sheath sword infront of their face, they will either Skip turn negating your possible quick draw, OR walk behind you through any of the multiple 1-3m movement options completely negating the quick draw mechanic.
this forces people to deal with the quick draw mechanic in a new way.
Heck I could see using sheath sword as a one use hit buff even. Thematically in anime/games/movies the katana wielding combatant will sheath their sword before going in for a precision strike.