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Hexers too OP, pls nerf. [Fellel's Fumble/Pilfa's Masochism needs cooldown]
#13
"Joseph Jostar" Wrote:Guess I just don't want to see the 'hex' part of hexer disappear, it's probably going to wind up a lot weaker once the changes on defensive stat scaling come into play (though that remains to be seen).

Part of the issue here is that the -other- Curses are terrible. Here's some of the stuff that was mentioned before, if it inspires you at all.
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