02-02-2017, 05:38 PM
It used to be really good in group fights since you can deal AoE damage/use Red Rain and then Rebound for a big heal...
But GR basically doubled max HP and lowered RES (due to diminishing returns).
I think this would be fairly decent if it got around +Rank*7 as a flat healing bonus per Claret Call consumed.
But GR basically doubled max HP and lowered RES (due to diminishing returns).
I think this would be fairly decent if it got around +Rank*7 as a flat healing bonus per Claret Call consumed.