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Lucky Hundreds
#3
I'd say to cap it at LV 30. Half the gunners I've seen run Lucky Shell + Quickdraw, because it tends to be the 'I win' button if their opponent doesn't know what they're doing.

Just saying 'use Null Shell or run away' isn't going to fix this by the way. Most of these gunners have movement buffs, so they can easily chase you around and keep buffing... and making its only counter the same class wouldn't solve the issue as a whole.

Movement buffs aren't the problem here either. It's the fact there is not a cap to Lucky Fortune's level.

Please, change it?
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