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Chest Debug
#7
Alright. Looking at this, I can unlock a door with a roll of 27 and succeed. However, rolling to unlock a chest with a roll of 42, it failed and was triggered. Then, I rolled 96 to unlock the chest, and succeeded.

Perhaps the difficulty of disarming traps could be lowered, due to not having the bonus of a lockpick? Or could we get a passive tool to help with trap disarming? If they're both using the same formulas, then it's understandable why trap disarming is so much harder.
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