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Some Pixel Movement Bugs and things
#1
I was somehow unable to use the shortcut to cellsvich ( The one used to avoid the forest )

If you face a solid object and hold the arrow key towards it the footstep sounds will still be heard, even if you don't actually move.

I was somehow able to stand on Yuna's head, so I guess I should take this chance to also suggest that they have some increased icon priority/Layer compared to players to avoid this.

[Image: head.png]

Battlerings and icon positioning get messed up when you start a fight, but seem to get fixed when you move.

[Image: whathave_Ibecom.png]
[Image: ring.png]

Digging holes can feel a bit weird when you're on the edge of the grid/square and give the impression that you're digging on the wrong place ( Like behind you. )
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