02-07-2017, 11:28 AM
Moves that push characters a certain number of tiles (parting shot, repel, bash, etc) will only move the target by half the tiles.
I.E. Bash will shove something away half a tile, a second bash will push them the rest of a tile away. A crit repel shoves something one tile, then half a tile away, instead of three.
I.E. Bash will shove something away half a tile, a second bash will push them the rest of a tile away. A crit repel shoves something one tile, then half a tile away, instead of three.