02-10-2017, 02:31 AM
As nice as the talk about Rebellion is, this really doesn't help the case of the Replica weapons at all. It's starting to feel like we're just dragging in barely/semi-related topics that cover up the OP at this point.
Lolzy's right in that Replica weapons are nowhere near as good as their rarity would suggest, nor even hold a candle to most of their competitors, due to wonky scalings. Adjusting the scalings might work, but I have a more specific idea in mind:
1. Set scalings to:
70% Main Stat
20% Sub Stat
10% SAN
2. Remove base Divine enchantment, then set base Durability to Unbreakable
(OPTIONAL: Increase weapon stats according to Divine's effects)
In other words, not only adjust the scalings a smidgen, but enable Replicas to be enchanted whilst retaining (some of the) properties of the Divine enchantment.
Lolzy's right in that Replica weapons are nowhere near as good as their rarity would suggest, nor even hold a candle to most of their competitors, due to wonky scalings. Adjusting the scalings might work, but I have a more specific idea in mind:
1. Set scalings to:
70% Main Stat
20% Sub Stat
10% SAN
2. Remove base Divine enchantment, then set base Durability to Unbreakable
(OPTIONAL: Increase weapon stats according to Divine's effects)
In other words, not only adjust the scalings a smidgen, but enable Replicas to be enchanted whilst retaining (some of the) properties of the Divine enchantment.
![[Image: a2794117f3.png]](http://puu.sh/pncOC/a2794117f3.png)
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye