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Make replicas usable.
#15
As nice as the talk about Rebellion is, this really doesn't help the case of the Replica weapons at all. It's starting to feel like we're just dragging in barely/semi-related topics that cover up the OP at this point.

Lolzy's right in that Replica weapons are nowhere near as good as their rarity would suggest, nor even hold a candle to most of their competitors, due to wonky scalings. Adjusting the scalings might work, but I have a more specific idea in mind:

1. Set scalings to:
70% Main Stat
20% Sub Stat
10% SAN

2. Remove base Divine enchantment, then set base Durability to Unbreakable
(OPTIONAL: Increase weapon stats according to Divine's effects)

In other words, not only adjust the scalings a smidgen, but enable Replicas to be enchanted whilst retaining (some of the) properties of the Divine enchantment.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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