02-11-2017, 10:48 PM
Or it could reduce the lucky shell by half of the amount of the damage dealt (and if it proc'd whenever it would have given you negatives) it would instead give you UNLUCKY that lasts INF until you raise your lucky level back up.
AKA: 50 luck level. Someone hits you for a 500 damage hit and it procs it. Now you're at -200 LUCKY level and unable to use it (and take a penalty of some kind) until it's fixed.
AKA: 50 luck level. Someone hits you for a 500 damage hit and it procs it. Now you're at -200 LUCKY level and unable to use it (and take a penalty of some kind) until it's fixed.