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Pixel Movement Testing
#36
These two stairs in the Haunted House have weird dense tiles in the way, you can't properly get up them like the left stairs.

[Image: 865f9e6bbe.jpg]
[Image: 8b52363872.png]

When on the world map, if you toggle Walk Mode on, you cannot move diagonally, you will just stop moving instead.


I'm also concerned about dungeon navigation, when I was messing around in Black Doors, just some of the tight layouts aren't so great to move around. Such as:

[Image: f378b2e1d1.png]

Since you can occupy multiple tiles at once, you can't just diagonal step around this anymore and if you're slightly offset, you'll just bump into the stairs.

And when you bump into locked doors, it rapidly floods the locked message.
[Image: 95e2774f19.png]
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