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About Glykins
#5
Guess spooks said everything I wanted to say behind the lines with this small 'suggestion'. In three rounds of fleeing/kiting with Leaping Lizard and Winged Serpent, they can restore 15% of their maximum HP and technically act like free Mayellia.

There's no excuse for them to be healing 50+ HP passively, and that can be further increased by Golden Wax, Blood Jewel, Soldier and Blessing of Glykon. It's pretty unfair, and Glykins are in the 'list of most annoying/invincible tanks to deal with' too. Maybe to what Spooks said about (20 Scaled SAN = 1% HP Regen)

And in my opinion, if the healing should ever be big, it should be situational as a punishment for the enemy's bad choice. (Hence why making Poison factor in it, and actually double the amount of HP recovered passively from it.)

Also Rany, you could do that and trade for Well Fed or Sushi Power. All an option you can use in your favor, yes. Though my suggestion came without backbone, nerfing it to 20 Scaled SAN per 1% HP and adding the double factor to poison would make this interesting, no? Though, I'm convinced it would be needless work, so maybe another thing in the future.
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