04-02-2017, 01:49 AM
Flotterment has an active and passive. The active is after avoiding a basic attack in your line of sight, you'll step away from the enemy. The passive is where your Sidecut/Sillcut would get a damage increase.
In a 'Destiny Duelist''s case, upon triggering an enemy parry they will simply active their 'evasive reaction' to 'avoid' triggering the parry again, by warping to the enemy's rear. But I just found a flaw. A better condition would be 'If you score a critical, but the enemy parries', in which will cost me another edit.
Hoh boy, I do hope my OP doesn't lose credibility at this point, which might be unlikely.
In a 'Destiny Duelist''s case, upon triggering an enemy parry they will simply active their 'evasive reaction' to 'avoid' triggering the parry again, by warping to the enemy's rear. But I just found a flaw. A better condition would be 'If you score a critical, but the enemy parries', in which will cost me another edit.
Hoh boy, I do hope my OP doesn't lose credibility at this point, which might be unlikely.