04-05-2017, 06:23 AM
I like the STR one (to an extend), and dislike CEL (due to game mechanics).
STR 'could' substitute GUI, it's a fair trade-off of skill slots for weapon damage, stat wise. But I think at a half efficiency, so GUI doesn't become forgotten. It's still a stat investment in the end of the story.
CEL would make everybody become sanic, unless base movement was instead of class, was CEL dependent. In which I would agree 10x.
STR 'could' substitute GUI, it's a fair trade-off of skill slots for weapon damage, stat wise. But I think at a half efficiency, so GUI doesn't become forgotten. It's still a stat investment in the end of the story.
CEL would make everybody become sanic, unless base movement was instead of class, was CEL dependent. In which I would agree 10x.