04-07-2017, 07:25 PM
I mean, there 'are' already counterplays for it. The bad part is the 'lol slap back' thing every time you lose it due to the duration off, or being stolen/nulled, which is not even as bad due to how it costs 3M. I'm also on for cooldowns, even though I still like the idea of a rising damage reduction.
![[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]](https://s.abcnews.com/images/Lifestyle/ht_pudding_the_fox_04_mt_140821_16x9_384.jpg)