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Has your confidence really dropped? [Monk skill]
#14
Welp, let's just solidify things here.

At Spoops. If Dev wants to add that, he'll do, and nobody can stop him because he is the developer of this game. But you did make a LOT of sense with your first post to the point I agree with it from the head to the tail, so chill, you made your point already and it easily overlapped GSM's. In my sincere opinion here.

At GSM. Looks like the Lore Questions got you a little too excited about importing as much elements from DU to SL2 as you can. But our game has a limit of what can or not make sense. And to be fair, 'Ki Blade' would be pretty... 'eh'... for a Kadouha replacement. Just the idea of REPLACING Kadouha makes my butt's hair stand. (It could be a new skill, instead, like fists engulfed with Ki if you are using no Fist weapon, that randomized the damage between Blunt, Pierce and Slash every time you attacked. Or something like that.)

Now at me. I LOVE Kadouha and wouldn't want it to be removed from the game just because it's useless. If people think it should be removed, that's yet another reason to buff it.
And the reason is quite obvious, since it's just nigh-impossible to use it for an expected damage, and even if you do have FAI, it's a waste of points in a lot of other statuses. I've been posting over and over that Kadouha still needs a buff. Increasing the Scaled Weapon Attack and Light ATK were just what was overlooked from the Monk Update. That was no buff, it was an adjustment.
Kadouha was /never/ changed, and it 'should' change to atleast match with the other basic Monk skills.

So yeah, cutting things short:
Quote:This can be added if Dev wants. Nobody can stop the Developer. It's his game and his choices.

It might be a better incentive to give Dev the resources needed, so he doesn't have to browse in the internet for them and waste even more time that's being leeched from the only fun he has in this game. (Which is coding.)

Kadouha needs a buff badly, to match with Setting Sun's power level at minimum. It consumes too much Ki for no damage, so... 2% increased damage per Ki consumed might fix this.
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