05-18-2017, 06:36 PM
I'd personally just rather see HP take a massive hit across the board instead of making the same numbers possible if stats are allocated correctly.
Flat out reduce Vit to 5 per instead of 10 per. Done. Suddenly people and monsters alike with 1000+ HP have like 600. Battles don't take as long all around, grinding goes faster, and more varied builds become more viable since you can't just get out-attritioned by ubertanks.
"But Ran, my tanks!"
Oh, and I don't have tanks? Please. Modern HP numbers are bullshit and you know it.
Flat out reduce Vit to 5 per instead of 10 per. Done. Suddenly people and monsters alike with 1000+ HP have like 600. Battles don't take as long all around, grinding goes faster, and more varied builds become more viable since you can't just get out-attritioned by ubertanks.
"But Ran, my tanks!"
Oh, and I don't have tanks? Please. Modern HP numbers are bullshit and you know it.
*loud burp*