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Geist Schritt vs AoEs
#7
"MegaBlues" Wrote:The problem with Geist isn't the movement, it's the negation. It's currently the best set of tanking skills the game has, and people can use Boxer solely for defense.

People have cried about Dodge and Evasion being too strong because they used to offer too much negation, and Geist is worse. If you use autohits, you spam the one you can use without being negated, if you can. If you rely on basic attacks, you're SOL. And if you play the guessing game, they may get to negate your attack, move in, and ramp up their damage for free. Even if they fail, they've still closed the gap slightly.

I suggest turning the negation into 40% DR, halved if boxer isn't main class. I also suggest compiling a list of AoEs that Geist shouldn't affect.
Damage negation into momentum gain for doing so is incredibly strong, I agree, and while Geist Schritt should have been a heavy damage reduction, something around 50% 60%, I think with that sort of option it wouldn't be fair to give it the whole 'ignored by AoEs' treatment too, that being said, its a little late to change it up now.

Quote:There is a difference between Geist and Spell Snatch in this regard however. Unlike Spell Snatch, Geist is integral to Boxer. Most, when faced with one, already just spam AoE's just to deal with them.

Spell Snatch and its sister Snatch Spell are both core to Spellthief, for those who wish to play Spellthief like an actual anti mage of course, and not those just looking for the utility of grabbing 5 spells and being an all rounder.

The trade off for when faced with AoEs is that AoEs tend to do less damage than single target abilities.
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