Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
RP-Friendly Combat System
#44
"[url=http://neus-projects.net/viewtopic.php?p=2490#p2490 Wrote:Rockabye » Mon Dec 22, 2014 6:23 pm[/url]"]
"[url=http://www.neus-projects.net/viewtopic.php?p=2486#p2486 Wrote:Maikito » Mon Dec 22, 2014 6:08 pm[/url]"]Mechanation Traits: Mechs should have some sort of trait that allow them to see normally unseen statistics, maybe not all of them, but some of them at the very least.
General Traits: Traits to analyze an opponents range of movement after moving, their known skills, and other various things could also be introduced perhaps.
Please elaborate on the following:
1) The trait that allows Mechanations to see unseen statistics. More specifically, I'd like to know if you're talking about the stats in the stat panel, or the information that appears when you target an enemy as the system is now (Hit rate, etc).
2) Do you mean seeing their movement grid up to the extent of the range they've moved so far, or do you mean seeing their full movement range once they move, regardless of how far they move initially?
1) Stats like HP, FP, Hit Rating, Damage. -Maybe- physical stats like STR, DEF, or VIT.
2) Something like that. as long as it's detected after they move.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)
Sigrogana Legend 2 Discord