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Evasion/Hit
#15
I'd say changing the effects of armor of eyes would help at least, staff of eyes takes up a secondary slot or main weapon slot and its scaling isn't that great.

Without Staff of Eyes and armor of eyes I can actually have a decent chance to miss a target, about 50-60% hit rate on a high dodgy, with both of these items I usually scale much higher than that however.


Evade/Hit is a delicate balanced that isn't solved with just one change however, and as I recall this is a data collection thread.
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