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Hellish Summons
#7
I have a full tank glykin with no spirits and with 1200 HP with fast offense that can dish out similar burst damage to my full damage character, Sarinpa is right here, summoners are absolutely ridiculous when built as doomwalls, cause there's not much offense needed, build FP, get a high mage's cape, be a bonder, summons do the rest for you as you cant die, and share their pain and unsummon them to get them to safety.

Fast offense is the hugest offender here, but partially maybe summons should scale from the summoner somewhat.
[Image: zo2BdSr.pngp]
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