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Monoclassing.
#6
I posted a thread suggesting something like this a long while back. In a similar vein to capping only one class in SL1, monoclassing the same promotion should unlock some selection of unique stuff that isn't boring or accessible to dual-classed people. An example of a bad thing to provide is free stats.

Due to the existence of destiny, it would also need to be unique from those provided bonuses, which makes the whole implementation a real pain in the ass for Dev. Either way, I really want this so I figured I'd make my support known.
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