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[Dodgers] Cel Cel Cel, What do we have here?
#10
I'm 100% with Soapy on this. Every class needs a counter. Your classes' counters are dodgers. Dodgers are completely wrecked by most anything else.


I really, REALLY hate to say this, and I apologize if it comes across as a personal attack because it's not. However, I very much do need to point this out: your reactions to counters to your class are donwright irrational at times. For example, that time an LB/Monk was giving your archer a hard time since you couldn't hit, and you incorrectly stated that "Every MA takes protction from arrows since there's no better options to put that SP into" which is quite frankly a laughably ignorant statement on so many levels that I couldn't even bring myself to reply back then because I just knew I'd get annoyed as I typed my reponse, and I did not want to devolve into sheer insults.

I really get the impression that you're playing rock-paper-scissors and getting irritated that paper beats rock because you wither want rock to beat everything. This is seriously how you're coming across, I'm not even stretching the truth at all. As evident in threads where I agree with you, I don't have anything against you, nor am I singling you out. I'm just pointing this out to make you aware of the issue.

For comparison: I complain about Mind Charge applying Res after the damage multiplier, right? This is because Res is the defensive stat against magic. Just as defense is a counter to physical attacks, resistance is meant to be a counter to magic. Except... it isn't, since Mind Charge invalidates it. It's a counter that simply doesn't work, hence why I complain about it. On the flipide, I fully accept losing to an evoker on a character with low resistance since, yes, that's perfectly logical; I have little to no damage mitigation, of course I'll suffer for it.

Just throwing that out there. Please think this over.
*loud burp*
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