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[Query] Colossal Tower Grinding
#4
To be honest I don't really see the big issue with this. You can die and lose your things, compared to old arena grinding where you had no risks for the EXP gains.

I don't see any need to change it. If anything, the one thing that truly needs fixing here is Firespitters lacking their absorb/immunity negation on explode. I think they should have it, anyway.

I've actually died a few times in there. As a Rebia mage, mind you.
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