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Evasion/Glancing Blows
#18
The only issue I can really see is this becoming another "fleur", a skill so mandatory that you see a vast majority of characters/players using that and only that. Outright negating damage kind of stops the whole "autohit" skill thing, which makes them a bit pointless. Even if you would still play out the effect of whatever skill (IE traveling to them through heaven kick), even if it's something that wouldn't trigger constantly, I'd honestly think that rogues would be more balanced just being given a boost to this global evasion through their evasion skill.
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