09-22-2017, 02:31 AM
Do you think it's possible to make it so 'dodging' doesn't negate the attack a la Geist Schritt, but still takes no damage? Certain things such as Heaven Kick seem to get wonky with it.
![[Image: Fern22.gif]](https://sig.grumpybumpers.com/host/Fern22.gif)
Evasion/Glancing Blows
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