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Snatch Spell
#2
That would turn Snatch Spell into a surefire counter and negate against any offensive spell, and make the skill far more annoying than 'tactical' or 'fun'.

I would rather allow Snatch Spell to be obfuscated as Guard, or make Bluff actually give the invocation status if no one throws a spell at the Spellthief.
[Image: a2794117f3.png]
[12:53:15 AM] Chaos: don't hit dyst
[12:53:18 AM] Chaos: that's cruelty to animals
[12:53:20 AM] Chaos: you have to shoot it
[12:53:20 AM] Dystopia: ye
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