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Justified Super EXP
#16
Please don't make clearing the tower give character-specific rewards. It just makes some builds harder to polish up (as in, builds that can't easily clear the tower compared to a more PvE build will have a disadvantage).

I'd think something along the lines of bonus EXP for 24 hours or something that stacks with EVERYTHING, EVEN ITSELF! THE GODS WILL SHAKE IN FEAR AS WE GO FROM LEVEL 60 TO LEVEL 60! Ahem.

...Anyway, the tower being used for grinding only highlights a different problem with the game: it's boring. I personally have a lot of fun with the PvP aspect of the game, and even though roleplay can be stale, once in a while I'll log on a old character or get inspired to make a new one and RP on them for a week or so. To clarify what I mean by boring, however:

People are more interested in joining up with a water mage, AFKing, tabbing into the game, pressing End Turn, and then tabbing out, than actually playing the game.

It's a game; stating "grinding is boring because grinding is grinding"... means that you aren't trying to make the game a game. My apologies for going off-topic, in any case.
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