01-20-2018, 08:42 PM
Agreed with option C as well.
Additive damage would also slow down battles which is a good thing for roleplay. We don't need to end fights of two Level 60 players in less than three rounds because of multipliers to percentage damage.
Additive damage would also slow down battles which is a good thing for roleplay. We don't need to end fights of two Level 60 players in less than three rounds because of multipliers to percentage damage.