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Changing a item's X/Y position is awkward
#4
The uhh... It also happens to Knockdown or any proc that uses 'animate'. The X/Y on icons are called individually, making stuff you moved around flop away from the player's base icon.

And Mirror Knight is quite a rare case since they don't use this skill often as they should. Can you increase the rate they make clones/put no cap on how many they can create, for this?
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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