02-03-2018, 02:08 PM
It's still a issue for me for the most part. And serval people I am RPing with.
It's really hindering RP everytime you make a post and half of it gets eaten and you need to rewrite it or fish it out of your command bar, if you were lucky enough to write it there instead of the chatbox.
Can we please, if the character Limit can't be increased, have some sort of indication when we actually hit the Limit?
It's ruining the mood when you write 6 posts each, per "RP Turn" and each is half eaten and costs you additional 5 mins just to figure out what exactly was eaten and to rewrite it.
So yeah, either increase the character Limit by ALOT or give us an indication when we hit the Limit.
Yeah sure, we can write outside of SL2 in a text document, but even that is kinda annoying if we copy paste it into the game and are not really hitting the limit aswell. besides I think that a RP game should be capable of making it's RP function viable and not a pain to use.
It's really hindering RP everytime you make a post and half of it gets eaten and you need to rewrite it or fish it out of your command bar, if you were lucky enough to write it there instead of the chatbox.
Can we please, if the character Limit can't be increased, have some sort of indication when we actually hit the Limit?
It's ruining the mood when you write 6 posts each, per "RP Turn" and each is half eaten and costs you additional 5 mins just to figure out what exactly was eaten and to rewrite it.
So yeah, either increase the character Limit by ALOT or give us an indication when we hit the Limit.
Yeah sure, we can write outside of SL2 in a text document, but even that is kinda annoying if we copy paste it into the game and are not really hitting the limit aswell. besides I think that a RP game should be capable of making it's RP function viable and not a pain to use.