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New Cellsvich Non-Dense, Lighting and Misc tiles
#2
Well since I have the files, I'll just list the coordinates instead of screenshotting every picture.

Tiles that need turf density instance value = 1 or dense turf change:
(86,23,1)
(77,23,1)
(89,39,1)
(74,39,1)

The spot where the crying girl is located needs a area instance alphamod of -140.
Locations need alphamod of -50:
(77,4,1) (86,4,1)
(76,3,1) (87,3,1)
(75,4,1) (88,4,1)

Outside the Chapel needs "/turf/castleborders [icon 3,2]" on left side at the bottom of stairs.
Outside the Chapel needs "/turf/castleborders [icon 4,2]" on right side at the bottom of stairs.

The map has no treasure ball machines also.

Those are all the things that I saw that weren't mentioned. Lighting isn't an issue, but it'd be nice to see fixed.

Possibly a portal leading from the Entrance of the Capital to somewhere near the Pub or the Northern Housing District.
Sorry for double post
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