04-25-2018, 02:21 PM
Instead of changing and trading, why not just add an additional path in the talent line?
I like my Hit chance on sword, cause they really do need it. But I do agree that its actually the spears game to have a shitton of hit.
And the weapon talents are specializing in a weapon anyway, so why not add paths for differnt kind of specializations for the weapons to adjust to the players playstyle/ giving it a bit more depth?
Spear could need a hit buff sort of path though, to further fortify it's position as hit master and not just having...Like... 10-15 hit more in the endgame. Or maybe indeed a path that per level gives them 5% lower chance to trigger enemies parry attempt, when attack from the front. Or something fancy like that.
Sword could get a path that adds power but actually lowers Hit instead, and paths could rule each other out or whatever...I think there is lots of unused potential here.
I like my Hit chance on sword, cause they really do need it. But I do agree that its actually the spears game to have a shitton of hit.
And the weapon talents are specializing in a weapon anyway, so why not add paths for differnt kind of specializations for the weapons to adjust to the players playstyle/ giving it a bit more depth?
Spear could need a hit buff sort of path though, to further fortify it's position as hit master and not just having...Like... 10-15 hit more in the endgame. Or maybe indeed a path that per level gives them 5% lower chance to trigger enemies parry attempt, when attack from the front. Or something fancy like that.
Sword could get a path that adds power but actually lowers Hit instead, and paths could rule each other out or whatever...I think there is lots of unused potential here.