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Engineer
#1
Kay sup fuckers. It's time for another thread about this.

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ENGINEER BOT STATS SUCK. That is a max rank bot, that is getting 0 buffs. +8 to all of those stats. Let's calculate what it's hit is with those stats.

43*2+6+whatever hit it has on its turret gun. That's 86+6=92 Lets assume it has a 95 accuracy gun. 187 hit. That isn't hitting pretty much anyone with good accuracy.

Sure we can upgrade/OVERCLOCK them for.. +10 to all stats, which gives them 25 more hit for 2-3 turns. Woohoo. It doesn't even use WIL. or STR. or FAITH. Why does it have good stats there. Why.

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All of the bots have the exact same stats. It'd be nice if they got stats that uh. Better fit their job?

No seriously. The Turrets SKI could stand to be higher since it's essentially a mobile gunner unit. It doesn't have good STR WIL, or CEL because its immobile. It has decent LUCK and good, possibly even high SKI. They were 'okay' before LE's, but now they stand no real ground against anyone with the newer battle weight system. I'm not built to dodge, I have about 165 dodge. I can almost entirely dodge it with my 53 Cel and 27 LUC. I can raise my CEL 5 points higher too. It needs a buff somewhere there.

Medbot is understandable. Honestly, it could stand to have weaker DEF and higher RES/WIL. Lower SKi, since it can't attack, but also get slightly lower vit so it's killable easier.

MetalAegis is kind of fine as is. It needs more HP and DEF with next to 0 CEL to PROTECT people and punch holes in people if they decide it's a great idea to stand beside it but.. other than that.. it's fine.

They can also get rather silly status effects like POISON, Charm, FEAR and stuff like that for.. no real reason. Can that please be made less nonsensical? I can understand Poison, and blind. But charmed and fear? This isn't some god damn Sci-Fi Romance.

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Just please, buff their stats to put them on par with other stuff and the class will be actually usable in PVP.
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