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Saber Lives Matter [Avalon buff]
#15
It's fine that being for weapons only. Make the healing be/cost like 75% of the weapon's current durability, and we'll have a strong base to start from there.

What about the 2 HP heal per round? Can it get doubled to 4 just for a more post-GR consistent number?
[Image: ht_pudding_the_fox_04_mt_140821_16x9_384.jpg]
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