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Saber Lives Matter [Avalon buff]
#18
An alternative would be it proc with a from the ashes effect, healing you for a % based on how much durability it drains and then slapping a cap on that.

Instead of it instantly sapping something like 75% durability, it could be revive once per battle, healing the user for Durability % HP return, with a max of 20. Therefore, if a weapon is under 20 D, they get less. But if it's 20 or over, they revive with 20% HP back.

Just feels a bit more balanced that way.
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